Nightdavisao / N7EternalMobile

A patch to make Never7 Eternal Edition playable on Android devices
https://nightdavisao.github.io/N7EternalMobile/
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Game resolution does not apply propely on startup #3

Open Gunoshozo opened 3 months ago

Gunoshozo commented 3 months ago

updatewinmode() from main.lua is being called on game startup but due to

if check_mobile() or check_nx() then
        return
    end

screen initialization is skipped for switch and image is always fullscreen stretch. After changing value in ingame settings to fullscreen or resizable the game is in 4:3

Nightdavisao commented 3 months ago

this was supposed to ignore screen resolution changes, since we can't do that on android and switch. probably i misunderstood what that function does. i'll be investigating this soon