NikVidya / Lair-Thief

A game in which you run away from a dragon in a turn-based game.
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Grid and Player movement #1

Closed Labrasones closed 7 years ago

Labrasones commented 7 years ago

Implement the game grid and a method for the player to move around in a turn based manner.

Labrasones commented 7 years ago

Sample UML

Quick UML diagram demonstrating an idea of how we can implement the player movement.

Labrasones commented 7 years ago

I've implemented basic player movement. I'll begin adding movement for the grid today, which should for the foundations for the monster AI.