Currently the monster will only ever advance the board 1 space. Please implement a check to see if the player is endangered, and then randomly choose between 1 or 2 spaces of advancement.
Note/Hint: This issue goes hand in hand with the endangered movement. Read from a public boolean variable on the PlayerAgent script or something that would have been set during the player's turn.
Currently the monster will only ever advance the board 1 space. Please implement a check to see if the player is endangered, and then randomly choose between 1 or 2 spaces of advancement.
Note/Hint: This issue goes hand in hand with the endangered movement. Read from a public boolean variable on the PlayerAgent script or something that would have been set during the player's turn.