Just requires adding a VndbFlag, an CharacterInstance object with the required properties (All properties used exist elsewhere, so ensure that they match the other variations) and putting an IReadOnlyCollection<CharacterInstance> property onto the Character object.
Future me will most likely add this, maybe after merging the dev branch if no one else does :D
Just requires adding a VndbFlag, an
CharacterInstance
object with the required properties (All properties used exist elsewhere, so ensure that they match the other variations) and putting anIReadOnlyCollection<CharacterInstance>
property onto theCharacter
object.Future me will most likely add this, maybe after merging the dev branch if no one else does :D