Closed tttleon closed 1 year ago
Hi, I am unsure of the exact file names, but to begin with I'll tell you good luck on your features !
You seem to be extracting from a mobile device or android emulator, I'd advise you to check out the Unity or UnityCache folder ( I forgot which one is the important folder ) One of them have about 3gb of unity data that can directly be loaded into assetstudio without the need of nikketools.
Once loaded, a quick search of "locale_" will give you lots of json corresponding to lots of texts, including story, blabla, subquests, advises and more in your locale language ( if you are en it will be english files, if you want japanese you need to switch the language in game then reload the folder )
The files by themselves aren't that easy to use, you need to link one file to another throught object m_id to find back who's talking or who is it about, there's usually a "shared data" file corresponding for each "locale_xxx" file.
It is a huge hassle to link the files from one to another, and you'll most likely need to find files I don't know to track back m_id to character names.
I hope you will manage to find the files and motivation to bring the project to it's end ( I kind of did not which is why my story page is pretty much dead and will never be finished )
closed due to inactivity
i want to make a blabla messages simulator,but i can not find the text file location. i decrypted the assets with the svatyvabin/NikkeTools and load file with the Perfare/AssetStudio.but all i can find is the spine2d type file。i even did not find the main story text file.