NikkiOfTheValley / MimosaEngine

A game engine used for my projects
MIT License
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TODO: FPS reported by RenderDoc half of calculated FPS? #6

Closed NikkiOfTheValley closed 1 year ago

NikkiOfTheValley commented 1 year ago

Don't know if it's a problem with RenderDoc, but it seems more likely something's wrong with the FPS limiter and deltaTime calculation code. (in main.cpp near the end of the render loop)