Closed SpecificProtagonist closed 9 months ago
I know of the change, but I would have stuck with .assets.ron
to differentiate the files from other ron
files. Why would you prefer the ambiguous file ending?
I will close this since the file ending is configurable on a loading state using set_standard_dynamic_asset_collection_file_endings
and I think it is still helpful to have a unique file ending by default.
If you have arguments against this, feel free to re-open the issue and we can discuss it.
(blocked on the update to Bevy 0.13)
In Bevy 0.13, asset loaders are differentiated primarily by asset type, not file extension, so the
.assets.ron
isn't needed anymore and can become just.ron
.