When loading cubemaps from png images, you need to change the texture view descriptor's dimension so that you can use it in a skybox, ie in this bevy example
It would be nice if the macro had that as an option, or if not in the macro than an example showing how to set it easily.
When loading cubemaps from png images, you need to change the texture view descriptor's dimension so that you can use it in a skybox, ie in this bevy example
It would be nice if the macro had that as an option, or if not in the macro than an example showing how to set it easily.