NikolaiVChr / f16

General Dynamics F-16 for Flightgear flight simulator
GNU General Public License v2.0
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GBUs does not hit AI targets #533

Open NikolaiVChr opened 1 year ago

NikolaiVChr commented 1 year ago

Reported by @BobDotCom

After the fix for issue #532 he cannot get his bombs to hit:

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Laser is enabled, TGP lock is point, target stationary, agl is 5000 ft, drop right on cue by CCRP.

When dropping pair they miss, but at the same place.

NikolaiVChr commented 1 year ago

Apparently its only an issue with AI targets.

NikolaiVChr commented 1 year ago

Labeled medium prio as it only happens with AI targets.

NikolaiVChr commented 1 year ago

They don't hit where radar is locked, and issue is there even with no radarlock.

NikolaiVChr commented 1 year ago

I have a hard time reproducing.

I hit 0.0 meters on AI factory with GBU-12.

BobDotCom commented 1 year ago

I tested with MP damage off, if that makes any difference.

NikolaiVChr commented 1 year ago

I did too. You might have been so low the bombs didn't have time to adjust to the target. Which would also make them hit approx. the same place when you release a pair. When the bombs first are released their seeker don't point towards target, only when gravity have yanked them a bit they will see the target and start guiding, and only do about 1-2 G adjustments. So guided CCRP from low altitude can be a hit and miss thing, depending on your launch speed, attitude and how precise you were in releasing them (which at high altitudes you have much more margin for doing).