Open NikolaiVChr opened 8 months ago
Modify this:
view_manager.default_plane = func { var wow = me.wow.get(); # calculate steering factor var hdg = me.headingN.getValue(); var hdiff = normdeg(me.last_heading - hdg); me.last_heading = hdg; var steering = 0; # normatan(me.hdg_change.filter(hdiff)) * me.size_factor; var az = me.az.get(); var vx = me.vx.get(); # calculate sideslip factor (zeroed when no forward ground speed) var wspd = me.wind_speedN.getValue(); var wdir = me.headingN.getValue() - me.wind_dirN.getValue(); var u = vx - wspd * cos(wdir); var slip = sin(me.slipN.getValue()) * me.ubody.filter(normatan(u / 10)); me.heading_offset = # view heading -15 * sin(me.roll) * cos(me.pitch) # due to roll + 40 * steering * wow # due to ground steering + 10 * slip * (1 - wow); # due to sideslip (in air) me.pitch_offset = # view pitch 10 * sin(me.roll) * sin(me.roll) # due to roll + 30 * (1 / (1 + math.exp(2 - az)) # due to G load - 0.119202922); # [move to origin; 1/(1+exp(2)) ] me.roll_offset = 0; }
Modify this: