to create a sense of depth it is possible to move various layers of assets at various speeds. for instance have a foreground consisting of planets or asteroids, middleground of larger gas giants and planets, and background consisting of stars and nebulaes.
to create a sense of depth it is possible to move various layers of assets at various speeds. for instance have a foreground consisting of planets or asteroids, middleground of larger gas giants and planets, and background consisting of stars and nebulaes.