NimbusNiles / RogueDixie

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Enemy AI #19

Open NimbusNiles opened 7 years ago

NimbusNiles commented 7 years ago

Noting that NavMesh only workes in 3D, we can implement an A* pathfinding method based on our map tile grid.

https://www.youtube.com/watch?v=-L-WgKMFuhE&list=PLFt_AvWsXl0cq5Umv3pMC9SPnKjfp9eGW&index=1