NinjaBunny1 / More-Enchantments

GitHub page for my mod "More Enchantments"
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[suggestion] Make very powerful enchantments exceedingly rare #18

Open Barerock opened 4 months ago

Barerock commented 4 months ago

I just got a 1st time try 14 emerald indestructability trader. I found another book nearly next to my spawn. This seems to paint a trend of this incredibly OP enchantment simply being available. IMO it should not be tradeable or enchantable with a table, only lootable. It feels stupidly overpowered to have such an easy way of never worrying about durability.

This is on 1.20.1

Barerock commented 4 months ago

At the very least a config to disable individual enchantment additions would be nice, since some are very handy and vanilla while others are OP and have no place in a balanced game.

Barerock commented 4 months ago

image

Barerock commented 4 months ago

And rereading your about for this mod, it's not even supposed to BE tradeable, so I guess this is a bug report now xD

Barerock commented 4 months ago

Gosh. Trying to make a datapack remove availability through enchanting table and trading seemed relatively simple from my limited knowledge, then I figured out how to make datapacks and how little info there is about editing mods specifically. Big task.