NitroxNova / humanizer

convert MPFB2 to Godot4
The Unlicense
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Consider using XR Animator to drive full body, including facial expression, motion capture #23

Open GeorgeS2019 opened 2 months ago

GeorgeS2019 commented 2 months ago

XR Animator, AI-based Full Body Motion Capture and Extended Reality (XR) solution, powered by System Animator Online The facial expression is done through desktop app (XRAnimator), no more iphone needed

The facial rig is compatible with the iphone facial capture.

All the codes needed are in MIT github projects for the latest godot 4.3 https://www.youtube.com/watch?v=puLAC1DB_nQ

GeorgeS2019 commented 2 months ago

Eventually, you could consider integrating the full motion capture (including facial) through a Godot 4.3 GDExtension GDMP https://github.com/j20001970/GDMP/issues/37

NitroxNova commented 1 month ago

sounds cool, will look at it once im done with the refactor. if you wanted to make a fork and try integrating it that could be helpful