Open fire opened 4 weeks ago
I'll find some background docs.
https://vrm.dev/en/vrm/vrm_about/
VRM-Extending-glTF-for-Portable-Humanoid-Avatars_SIGGRAPH-Asia_Nov19.pdf
thats interesting, i'll keep this open until i have a chance to investigate further
Our project is https://github.com/V-Sekai/godot-vrm/issues
Requirements:
humanizer_masculine_raw.vrm.zip
Seems to be flipped 180
I am reviewing the documentation on how to get a t-pose from the humanized.
Otherwise, it's pretty cool!
Hi, if we can get this avatar into the GodotHumanoid skeleton style there's a good chance I can export godot vrm from it.
Thoughts?