Closed nonetrix closed 5 months ago
Can you re-set the Java runtime in Prism Launcher? It might be using an older JVM, as it sadly doesn't update automatically whenever the JRE derivation changes.
I just tried that if I understood correctly at least nothing happened, I clicked refresh here and picked the newest version
Hmm. Select the 17.x version and click OK. Note that that dialog doesn't reflect the current value in the Java path text box. After setting it there (and also making sure it's not overridden by the instance), does it change anything?
I did exactly that
Factorio is also effected
Godot too, I am not sure what is wrong at this point tbh since it seems no one else is having issues seemingly
Also Godot is hilariously broken with llvmpipe lol
Should I close this as it's a broader OpenGL issue? Seems to only effect some OpenGL programs which is why I was confused, for example Spotify and Firefox are perfectly fine. Not sure why I am the only one having this issue, I also have had Steams UI be software rendering for a while but that is unrelated. Many GPU issues on NixOS seemingly compared to other dsitros
I have downgraded as much as I can realistically, at this point I am going to assume it is a issue with my configs. But I am extremely confused what could be causing it as I haven't changed anything relating to GPU acceleration, I assumed it was a update that caused it
I know there was some recent change to the OpenGL library search path, but no idea if it's related
I did find this when running glxinfo
DRI3 not available
failed to load driver: zink
OpenGL renderer string: llvmpipe (LLVM 17.0.6, 256 bits)
I am not using Zink so I am really confused why it would be trying to use Zink, I have only messed with Zink once and uninstalled it because it's just worse usually and not worth it. I can't find anything relating to Zink in my configs either I think it was on Arch anyway when I tested it out of pure curiosity
Also only files relating to Zink at all are in Flatpak
I also removed flatpak completely from my system and no effect, I have zero clue why it's trying to use Zink out of all things. Seems like Zink isn't even packaged in NixOS as well. I also checked that $MESA_LOADER_DRIVER_OVERRIDE
is not set to anything
Final edit: I figured out the issue, it is Hyprland seemingly. I had to downgrade Hyprland to one commit because of breaking changes that broke Wezterm for me and a plugin that I need for my workflow so I am basically out of luck I guess something is causing it to be incompatible with something I think I am getting into dependency hell
I figured out the issue, it is Hyprland seemingly. I had to downgrade Hyprland to one commit
I'm also running into this (or something similar). Can you provide more details on your workaround?
The work around was to upgrade Hyprland instead of manually using a older version, sorry for the confusion this caused. But it was my fault
Describe the bug
For some reason after updating it seems Minecraft ran via Prismlauncher is using llvmpipe instead of my AMD GPU drivers despite me explicitly installing them and having a RX 6800. Other OpenGL applications seem to be unaffected
Steps To Reproduce
Steps to reproduce the behavior: 1.Try to play game
Expected behavior
Screenshots
As you can see on the right it is using llvmpipe which is software
Notify maintainers
@minion3665 @Scrumplex @getchoo
Metadata
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