Nixill / Synchrony-Switcheroo

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Chaunter possessing enemies doesn't get random items #21

Closed Nixill closed 1 year ago

Nixill commented 1 year ago

Chaunter is so fun to code around. :)

Nixill commented 1 year ago
Switcheroo/event/LevelLoad.lua:140: attempt to index field 'Switcheroo_randomizer' (a nil value)
stack traceback:
    Switcheroo/event/LevelLoad.lua:140: in upvalue 'channel'
    Switcheroo/event/LevelLoad.lua:153: in upvalue 'getCharmCount'
    Switcheroo/event/LevelLoad.lua:201: in upvalue 'getAllowedSlots'
    Switcheroo/event/LevelLoad.lua:569: in function <Switcheroo/event/LevelLoad.lua:567>
    [C]: in function 'xpcall'
    Switcheroo/event/LevelLoad.lua:567: in upvalue '_levelLoad_Switcheroo_switchBuilds'
    event.levelLoad:65: in field 'fire'
    scripts/necro/game/level/LevelLoader.lua:131: in function <scripts/necro/game/level/LevelLoader.lua:121>
    [C]: in function 'xpcall'
    scripts/necro/game/level/LevelLoader.lua:145: in field 'func'
    event.gameStateLevel:128: in upvalue 'fireEvent'
    scripts/necro/client/GameState.lua:494: in upvalue 'transitionState'
    scripts/necro/client/GameState.lua:546: in function <scripts/necro/client/GameState.lua:537>
    [C]: in function 'xpcall'
    scripts/system/events/AbstractSelector.lua:120: in field 'fire'
    scripts/necro/cycles/Tick.lua:125: in field 'process'
    scripts/necro/cycles/Tick.lua:139: in field 'func'
    scripts/system/events/AbstractSelector.lua:75: in field 'fire'
    scripts/system/game/Cycle.lua:30: in function <scripts/system/game/Cycle.lua:29>
    scripts/core/SystemEvents.lua:30: in function <scripts/core/SystemEvents.lua:23>
    [C]: in function 'xpcall'
    scripts/core/SystemEvents.lua:23: in function <scripts/core/SystemEvents.lua:20>
Nixill commented 1 year ago

Going to reopen until I actually publish the fixing mod update.