Nixo371 / egg.nucieda.com

Website for OiaT simulations
0 stars 0 forks source link

Utilize max_sauce more intelligently #15

Open acoursey3 opened 1 year ago

acoursey3 commented 1 year ago

We need to determine a max_sauce that leads to an acceptable speed of simulation. Then, we need to hide rarities that will not be accurately simulated due to the max_sauce value.

For example, with max_sauce of 10,000, if we simulate 1000x 1m sauce, we spend 1b total sauce. We expect 4,000,000 1/250 eggs. However, we observe around 2.63m. Everything below 5k seems inaccurate.

Nixo371 commented 1 year ago

We could remove anything with more than sauce/100k expected appearances. So for 1b sauce, anything under 10k (we can experiment with including it or not) wouldn't be displayed.

Nixo371 commented 1 year ago

We should also change out "max_sauce" for "max rolls". So we cap the simulation to only ever roll a maximum of like, 100k times or something. Also totally possible to add a text field to modify this value for easier testing EDIT: It's the same thing, I'm a dummy

Nixo371 commented 1 year ago

I'm pretty sure my PR does not actually solve the issue. I'll double check later and remove the branch from this issue if this is the case