Closed zmolahah closed 10 years ago
Oooh. Please! +1
You could do this yourself if Skript supported all 'item create' events that exist (I don't know if spawning an item in creative even causes an event). So I won't add this myself, but I could add those missing events if they exist.
Permanently change an item's name so that when it is crafted, droped, spawned in from creative, etc... It is named something different. Examples:
item names: iron sword = "&fSteel sword" tnt = "&4&lBOMB" cake, cake block = "&6CAKE &7[&cNot a Lie&7]"