Closed Terotrous closed 2 months ago
It seems weird to me that they would use a field called Tooltip
for this purpose, but if it will give use better results, let's add it. We should keep an eye on it though, in case this isn't quite the right one either.
The current logic to determine if a skill is a passive doesn't work, and prevents many buffs from being added to the toolbar. There is actually no way to detect if a skill is a passive with the fields we currently have. We need the field TooltipType from skill.ies.