Open NoMan2000 opened 11 years ago
PLAYER - walk, run, jump, crouch (may be), cast spell, what happens when enemy obstructs the player, player's staff
ENEMY - walk or teleport, what happens when player casts spell on enemy, enemy casting spell on player, sould absorb
WATER- normal water animation, changing to steam, changing to ice
BRIDGE- bridge being frozen (ice on bridge), bridge collapsing (half first then rest)
ENVIRONMENT - change of season effect, rain, snow, heat wave, leaves
TREE- growing a tree?
ROPE (for catapult) - stretched rope from top of the mountain to the bottom, frozen rope, when player cuts the rope using heat wave in summer it launches as catapult
BIRD?
To all, make sure you list what objects you will need for a section you are working on plus the animations necessary for it. It takes considerable time to model, rig, and animate an object, so I will need this as soon as possible.