Closed Gamemassa closed 4 months ago
This issue should be fixed. Could you test this real quick once the GitHub Action completes the build of the jar? I wasn't able to reproduce this in my small test environment (this might only happen with multiple mods targeting explosions installed)
https://github.com/Noaaan/MythicMetals/actions/runs/8165431516/job/22322561469
Tested and confirmed fixed as of 0.19.4
Tested and confirmed fixed as of 0.19.4
I can also confirm, it's definitely working. Also, just curious, are you planning to update your other mod, Mythic Metals Decorations, for 1.20.4?
Yes. Main delays have been time-related with testing it properly. Recently I have verified a ton of crashes with it are gone as of that patch, so next step is porting it before working on snapshot stuff
Yes. Main delays have been time-related with testing it properly. Recently I have verified a ton of crashes with it are gone as of that patch, so next step is porting it before working on snapshot stuff
Awesome! Well, no rush; take your time. I know how frustrating modding can be sometimes. And keep up the great work!
MC 1.20.4 Fabric 0.15.7 Mythic Metals 0.19.3
I added Mythic Metals to my custom modpackon Fabric 1.20.4 and it appears to be targeting the wrong getCausingEntity method, resulting in a crash on startup. Crash Report and Latest.Log are linked below.
Crash Report https://gist.github.com/Gamemassa/630bd7ee3736b1f0aee063a2d59a2e18
Latest.Log https://gist.github.com/Gamemassa/32aa71f1f0037feb6a9c38598026ec3b