Noah2610 / deathfloor

Work-in-progress Mega Man inspired game.
MIT License
2 stars 0 forks source link

Enemies invisible #37

Closed hoichael closed 4 years ago

hoichael commented 4 years ago

Check current master branch

Noah2610 commented 4 years ago

@hoichael The generated spritesheet RON file looks wrong. If one yellow enemy sprite is 24x32, then generate with

sprongen -A master -s 24x32 enemy_yellow_normal1.png

(commited sprites are configured with 3x3)

To verify that the spritesheet RON is properly generated, add the -p flag to make the RON file human-readable, like

sprongen -A master -s 24x32 enemy_yellow_normal1.png -p

Then you can see if the RON looks alright or nah.

I'll commit the fixed spritesheet RON in a moment.