Noah2610 / deathfloor

Work-in-progress Mega Man inspired game.
MIT License
2 stars 0 forks source link

Disable logic for dying entities #44

Closed Noah2610 closed 4 years ago

Noah2610 commented 4 years ago

A bunch of logic should be removed once an entity enters LifecycleState::Death. A bunch of components should be removed, and EntityConfig events logic should stop.

Noah2610 commented 4 years ago

For dying entities, delete components: