Currently, in visualization.animate_walk, we are hard coding the coordinates to display our map. We can make this better by using the polygon boundary file to find the min and max of the latitudes and longitudes. This way users can input arbitrary cities.
Currently, in visualization.animate_walk, we are hard coding the coordinates to display our map. We can make this better by using the polygon boundary file to find the min and max of the latitudes and longitudes. This way users can input arbitrary cities.