A StaticBody3D that takes an existing rigid or static body, scans for all meshes and optionally collider shapes and copies them to itself.
Some effects are applied such as transparency and color options.
Use case would be to preview placement of the static or rigid body.
A StaticBody3D that takes an existing rigid or static body, scans for all meshes and optionally collider shapes and copies them to itself. Some effects are applied such as transparency and color options.
Use case would be to preview placement of the static or rigid body.