Open Noeda opened 10 years ago
I hadn't even thought of that, but it'll definitely be useful if people want to set up servers with minimal overhead (drawing with SDL seems slower than curses, although that's probably because I don't tend to resize in text mode). Anyway, there could be some way of triggering keypresses with DFHack that's DF-specific (as opposed to using SDL_PushEvent), although I haven't found any yet. If it uses its own event queue (like a simple list of key values, for example), it might be easier to add keys to that (here's a list of constants, although getting the key constant from the keypress could be tricky). Just an idea, though.
This issue is to remind me to implement alternative way of feeding input to Dwarf Fortress that also works in PRINT_MODE:TEXT
The importance is that this makes running headless Dwarf Fortress servers easier if they can use PRINT_MODE:TEXT with Dwarf Fortress.