Here is the error log.
System: Windows 10 1803 (17134.1006)
RAM: 16GB
CPU: i7-7700HQ
GPU: GTX 1050 Ti
Ver 1.3.1.2
2019/10/16 13:38:39
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
at Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height)
at Monocle.VirtualTexture.Reload()
at Monocle.VirtualContent.CreateTexture(String path)
at Monocle.Atlas.ReadAtlasData(Atlas atlas, String path, AtlasDataFormat format)
at Monocle.Atlas.FromAtlas(String path, AtlasDataFormat format)
at Celeste.LevelExit.LoadCompleteThread()
at Celeste.RunThread.RunThreadWithLogging(Action method)
Here is the error log. System: Windows 10 1803 (17134.1006) RAM: 16GB CPU: i7-7700HQ GPU: GTX 1050 Ti