Open stuaxo opened 6 years ago
Yes I agree :) But I dont know if I will make changes to this demo, and if so I probably will not break compatibility with common terminals.
patch: https://gist.github.com/saitoha/6622d20a4e4e49fd7d2beaf2bfdb4930 demo: https://youtu.be/YyRxkPMIBXk
Requesting Primary DA(https://www.vt100.net/docs/vt510-rm/DA1) to the terminal is most common way for testing sixel mode availability.
Awesome, it looks better than I imagined :)
There seems to be some slight colour banding effect on the demo (watch the youtube video especially the line where these purple bits are) - are they meant to be there?
try:
diff --git a/main.c b/main.c
index 12c7890..98010a9 100644
--- a/main.c
+++ b/main.c
@@ -169,7 +169,7 @@ int main()
size_t current_map = 0;
size_t color_count = maps[current_map].default_color_count;
- size_t mipmap_count = 5;
+ size_t mipmap_count = 1;
texture_t * texture = texture_create(
maps[current_map].file_name,
color_count,
Sorry, additionary some stupid bugs are found.
diff --git a/main.c b/main.c
index 12c7890..7ffd3d2 100644
--- a/main.c
+++ b/main.c
@@ -16,6 +16,8 @@
static const size_t pixbuf_width = 640;
static const size_t pixbuf_height = 360;
unsigned char pixbuf[pixbuf_width * pixbuf_height];
+static const size_t default_mipmap_count_sixel = 1;
+static const size_t default_mipmap_count_character = 5;
#endif /* HAVE_SIXEL */
static void terminate_ncurses(void);
@@ -125,9 +127,9 @@ output_sixel(uint8_t colors[][4])
if (SIXEL_FAILED(status))
goto end;
for (i = 0; i < 256; ++i) {
- palette[i * 3 + 0] = colors[i * 4][0];
- palette[i * 3 + 1] = colors[i * 4][1];
- palette[i * 3 + 2] = colors[i * 4][2];
+ palette[i * 3 + 0] = colors[i][0];
+ palette[i * 3 + 1] = colors[i][1];
+ palette[i * 3 + 2] = colors[i][2];
}
sixel_dither_set_palette(dither, (unsigned char *)palette);
if (SIXEL_FAILED(status))
@@ -169,7 +171,11 @@ int main()
size_t current_map = 0;
size_t color_count = maps[current_map].default_color_count;
- size_t mipmap_count = 5;
+#if HAVE_SIXEL
+ size_t mipmap_count = default_mipmap_count_sixel;
+#else
+ size_t mipmap_count = default_mipmap_count_character;
+#endif /* HAVE_SIXEL */
texture_t * texture = texture_create(
maps[current_map].file_name,
color_count,
@@ -357,7 +363,12 @@ int main()
}
color_count = maps[current_map].default_color_count;
- mipmap_count = 5;
+ mipmap_count = default_mipmap_count_character;
+#if HAVE_SIXEL
+ if (current_renderer == 3) { /* sixel */
+ mipmap_count = default_mipmap_count_sixel;
+ }
+#endif /* HAVE_SIXEL */
}
texture_destroy(texture);
updated. patch: https://gist.github.com/saitoha/6622d20a4e4e49fd7d2beaf2bfdb4930 demo: https://youtu.be/snHtdvcMK0s
@saitoha thanks, I'm going to try it
@saitoha I've added your patch on sixel_support
branch (see #2 ) with small additional patches to fix the build.
But what I get when I run it is a black screen... Until I switch to another renderer. What are the full requirements to make sixel working ?
@saitoha looks really good, those kind of bugs are all too easy in graphics.
@NoiseByNorthwest I'm guessing your terminal doesn't support sixel or isn't enabled sixel feature. See: https://github.com/saitoha/libsixel#terminal-requirements
Any chance of supporting sixel ? It could look even more awesome that way.
e.g. http://saitoha.github.io/libsixel/