Closed luzz-dev closed 1 month ago
If you open the about dialog and then the troubleshooting>debugging information section, do you have GDK_DEBUG: gl-egl:gl-prefer-gl?
Also try to run flatpak override --env=GDK_DEBUG=gl-prefer-gl io.github.nokse22.Exhibit
or make sure with Flatseal that you have set GDK_DEBUG=gl-egl and gl-prefer-gl
This usually happens because Nvidia GPUs need to know to use GL instead of GLES before running the app and can't switch after
Related #14
Also try to run
flatpak override --env=GDK_DEBUG=gl-prefer-gl io.github.nokse22.Exhibit
or make sure with Flatseal that you have set GDK_DEBUG=gl-egl and gl-prefer-gl Related #14
This fixed it. Thank you. Hope they fix this Nvidia bug upstream soon.
Great! 🎉
For some reason the f3d_viewer.py that comes bundled with the program is not able to create a GL context and therefore the screen of the viewer area goes black.
I tried compiling it, here is the error:
10:58:52 (f3d_viewer.py:225) CRITICAL: Could not create GL context
I installed f3d from their flatpak repo yet that one seems to work fine at displaying models.
Here is my setup (I am using x11 with an Nvidia GPU):
Here is the complete log: builder.log