Nomi-CEu / Nomi-CEu

Fork of Nomifactory, using Gregtech CEu and its related mods.
https://www.curseforge.com/minecraft/modpacks/nomi-ceu
GNU Lesser General Public License v3.0
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Suggestions to polish the AR part of Nomi #1124

Open ChromaPIE opened 4 days ago

ChromaPIE commented 4 days ago

Related Problem

Many AR stuff got left behind unmodified, unpolished. I respect the idea that Nomi is not about exploring and AR is just an optional part of the pack but still, you either completely wipe them out of the game or make it better, there's no point leaving if there.

Your Solution

D-Alessian commented 1 day ago

I agree that AR really isn't polished, but I don't agree that it is for those reasons. I never came across geodes myself, so I can't speak on that but doesn't seem like that much of a problem. As for other planets, they're not supposed to be used at all, only the moon is supposed to, space exploration isn't meant to be a part of Nomi. If you can disable planets, maybe that would be a good option, but adding content to other planets doesn't really fit imo.

What is more annoying imo is that the rocket building process feels clunky, the items look old and just don't feel good to use, the multiblocks you can make like the warp drive for space station also feel weird to use. The moon gets visual artefacts sometimes too where the floor is transparent at some spots, and not on others. It overall doesn't feel like it's a well implemented part of Nomi and more of a temp fix.

ChromaPIE commented 1 day ago

Removing/Banning planets is indeed an once and for all solution. I'm totally not against the idea of simply doing so. My point is that if you're allowing players to give them a visit, which, might not be intended but just because that no one is really giving an F to AR in Nomi, is what the pack is doing at current state, then you should polish it, like stop them from generating Draconic Ores at least, or just wipe them out.

For the Geode part, it might be because that I'm using the forked version of AR which is said to have some bugs fixed and it might be unexpectedly generating the geodes, if so just ignore those parts mentioning it, but besides this everything works just fine.