NomisCZ / hlstatsx-community-edition

HLstatsX Community Edition - PHP 7 and GeoIP2 supported
GNU General Public License v2.0
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[TF2] No Latency Tracked, Wrong Action code for Buildings and Sappers #56

Closed kingofings closed 3 years ago

kingofings commented 4 years ago

Latency:

I've noticed that the avarage Ping of players does not get tracked. For CSGO it works fine. Superlogs for TF2 is also installed.

Buildings: The Triggers for building and disassembling Buildings are wrong. Instead of "buildobject", the trigger is "player_buildobject" also for sapper (except minisentry is still "buildobject"). Trigger for disassembling is triggered as "detonated_object" and not "owner_killedobject". This also causes another bug. The engineer that disassembles their Building also triggeres "killedobject" and thus gains points even though he should loose them.

Server OS for TF2 Server: Debian 8 (VPS)

Server OS for Daemon: Debian 8 (VPS) Webserver: Ngnix (VPS)