Norbyte / bg3se

Baldur's Gate 3 Script Extender
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ScriptExtender::CompileWrapper: Compilation FAILED. #10

Closed evelyndooley closed 6 months ago

evelyndooley commented 1 year ago

I installed the latest version of the script extender. It doesnt't appear to be working with the Appearance Edit mod.

Here is the compiler log:

### Compile("C:/Users/evely/AppData/Local/Larian Studios/Baldur's Gate 3/Temp/Story/story_generated.div","r+")
DeleteAllData
line 1360: error: Osiris fact/proc/query NRD_KillStory does not start with "DB_"/"PROC_"/"QRY_"
line 1362: error: Osiris fact/proc/query NRD_BadCall does not start with "DB_"/"PROC_"/"QRY_"
line 1377: error: Osiris fact/proc/query NRD_KillStory does not start with "DB_"/"PROC_"/"QRY_"
line 1379: error: Osiris fact/proc/query NRD_BadCall does not start with "DB_"/"PROC_"/"QRY_"

4 error(s), 0 warning(s). Compilation ended.
evelyndooley commented 1 year ago

This log file was generated twice. Once on the first run of the game after the initial installation of this mod. The second was when I started a brand new save as Astarion.

evelyndooley commented 1 year ago

Here is the full log:

******************************************************************************
*                                                                            *
*                     BG3 Script Extender Debug Console                      *
*                                                                            *
******************************************************************************

BG3Ext v1 built on Aug 23 2023 17:20:08
Game version v4.36.48.72 OK
ScriptExtender::Initialize: Starting
Library startup took 271 ms
LibraryManager::PostStartupFindLibraries() took 15 ms
ecl::ScriptExtender::OnGameStateChanged(): Loaded module
Initializing client with target context Game
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Unloading session
ecl::ScriptExtender::OnGameStateChanged(): Unloading session
ecl::ScriptExtender::OnClientGameStateChanged(): Loading game session
Initializing client with target context Game
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Loaded module
Initializing server with target context Game
Modded achievements enabled.
CustomFunctionManager::ClearDynamicEntries(): Clearing dynamic functions
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Loading game session
ScriptExtender::OnAfterOsirisLoad: 126662 nodes
ExtensionStateServer::StoryLoaded()
CustomFunctionInjector mapping phase: 1269 -> 1269 functions
ScriptExtender::OnAfterOsirisLoad: 126662 nodes
ExtensionStateServer::StoryLoaded()
CustomFunctionInjector mapping phase: 1269 -> 1269 functions
ScriptExtender::MergeWrapper() - Started merge
ScriptExtender::MergeWrapper() - Finished merge
ecl::ScriptExtender::OnGameStateChanged(): Unloading session
esv::ScriptExtender::OnGameStateChanged(): Unloading session
CustomFunctionManager::ClearDynamicEntries(): Clearing dynamic functions
CustomFunctionManager::ClearDynamicEntries(): Clearing dynamic functions
Initializing client with target context Game
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Unloading session
ecl::ScriptExtender::OnGameStateChanged(): Unloading session
ecl::ScriptExtender::OnClientGameStateChanged(): Loading game session
Initializing client with target context Game
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Loaded module
Initializing server with target context Game
Modded achievements enabled.
CustomFunctionManager::ClearDynamicEntries(): Clearing dynamic functions
Not syncing adapters - DB not available
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Loading game session
Not syncing adapters - DB not available
Osiris Error: 4 error(s), 0 warning(s) in compilation.
ScriptExtender::CompileWrapper: Compilation FAILED.
ScriptExtender::OnAfterOsirisLoad: 126662 nodes
ExtensionStateServer::StoryLoaded()
CustomFunctionInjector mapping phase: 1269 -> 1269 functions
OsirisExtender::OnInitGame()
OnRegisterDIVFunctions END
Norbyte commented 1 year ago

Compilation failing is normal and is a side effect of the "mod fixer" mod.

Norbyte commented 6 months ago

Closing since this is not in fact an issue, but normal behavior and happens regardless of SE being loaded.