Closed evelyndooley closed 6 months ago
This log file was generated twice. Once on the first run of the game after the initial installation of this mod. The second was when I started a brand new save as Astarion.
Here is the full log:
******************************************************************************
* *
* BG3 Script Extender Debug Console *
* *
******************************************************************************
BG3Ext v1 built on Aug 23 2023 17:20:08
Game version v4.36.48.72 OK
ScriptExtender::Initialize: Starting
Library startup took 271 ms
LibraryManager::PostStartupFindLibraries() took 15 ms
ecl::ScriptExtender::OnGameStateChanged(): Loaded module
Initializing client with target context Game
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Unloading session
ecl::ScriptExtender::OnGameStateChanged(): Unloading session
ecl::ScriptExtender::OnClientGameStateChanged(): Loading game session
Initializing client with target context Game
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Loaded module
Initializing server with target context Game
Modded achievements enabled.
CustomFunctionManager::ClearDynamicEntries(): Clearing dynamic functions
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Loading game session
ScriptExtender::OnAfterOsirisLoad: 126662 nodes
ExtensionStateServer::StoryLoaded()
CustomFunctionInjector mapping phase: 1269 -> 1269 functions
ScriptExtender::OnAfterOsirisLoad: 126662 nodes
ExtensionStateServer::StoryLoaded()
CustomFunctionInjector mapping phase: 1269 -> 1269 functions
ScriptExtender::MergeWrapper() - Started merge
ScriptExtender::MergeWrapper() - Finished merge
ecl::ScriptExtender::OnGameStateChanged(): Unloading session
esv::ScriptExtender::OnGameStateChanged(): Unloading session
CustomFunctionManager::ClearDynamicEntries(): Clearing dynamic functions
CustomFunctionManager::ClearDynamicEntries(): Clearing dynamic functions
Initializing client with target context Game
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Unloading session
ecl::ScriptExtender::OnGameStateChanged(): Unloading session
ecl::ScriptExtender::OnClientGameStateChanged(): Loading game session
Initializing client with target context Game
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Loaded module
Initializing server with target context Game
Modded achievements enabled.
CustomFunctionManager::ClearDynamicEntries(): Clearing dynamic functions
Not syncing adapters - DB not available
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Loading game session
Not syncing adapters - DB not available
Osiris Error: 4 error(s), 0 warning(s) in compilation.
ScriptExtender::CompileWrapper: Compilation FAILED.
ScriptExtender::OnAfterOsirisLoad: 126662 nodes
ExtensionStateServer::StoryLoaded()
CustomFunctionInjector mapping phase: 1269 -> 1269 functions
OsirisExtender::OnInitGame()
OnRegisterDIVFunctions END
Compilation failing is normal and is a side effect of the "mod fixer" mod.
Closing since this is not in fact an issue, but normal behavior and happens regardless of SE being loaded.
I installed the latest version of the script extender. It doesnt't appear to be working with the Appearance Edit mod.
Here is the compiler log: