I was trying to use LoadStatFile to reload one of my mod files, and I found that SE will consistently crash if I add a status that gives a negative damage boost, like this one:
data "Boosts" "Resistance(Cold,Immune);DamageBonus(-10,Fire)"
The game seems to handle a negative damage bonus just fine (so far), so I'm assuming it's a legal call.
Indications
The game crashes immediately upon issuing the command from the SE Console, and the crash window explicitly said ScriptExtender, and I could see it was reading in a file from my mod.
Diagnostic Files
No response
Steps to Reproduce
Add data "Boosts" "Resistance(Cold,Immune);DamageBonus(-10,Fire)" to a status and use LoadStatsFile to load the file.
I have attempted solutions to common problems
Yes
I have checked that my game version is supported
Yes
OS
Windows 10
Platform
Steam
Description
I was trying to use LoadStatFile to reload one of my mod files, and I found that SE will consistently crash if I add a status that gives a negative damage boost, like this one:
data "Boosts" "Resistance(Cold,Immune);DamageBonus(-10,Fire)"
The game seems to handle a negative damage bonus just fine (so far), so I'm assuming it's a legal call.
Indications
The game crashes immediately upon issuing the command from the SE Console, and the crash window explicitly said ScriptExtender, and I could see it was reading in a file from my mod.
Diagnostic Files
No response
Steps to Reproduce
Add
data "Boosts" "Resistance(Cold,Immune);DamageBonus(-10,Fire)"
to a status and use LoadStatsFile to load the file.Expected Behavior
It should parse the file correctly and reload it.
Actual Behavior
Crash.