When using a controller, the mouse cursor stays visible after using the KB/M UI at least once, and this also seems to cause a crash during multiplayer splitscreen.
Indications
The issue is present when using any IMGUI mod, with DirectX 11 and Vulkan. The issue persists regardless of overlays.
Tested on RTX 3000 and 4000, Ryzen 5000 and Intel 12th gen.
Diagnostic Files
Not included as I'm mostly passing along a bug report from a user (I was able to reproduce it easily)
Steps to Reproduce
Navigate the main menu with a controller. Notice you won't be able to see any cursors even if you move your mouse.
Start the game with IMGUI mods active (could possibly happen just by creating an IMGUI window in the console)
Use KB/M to navigate the game. The UI will switch to the KB/M UI.
Move the mouse cursor.
Press any button in the controller to switch back to the gamepad UI.
Observe the cursor still on the screen.
Expected Behavior
The mouse cursor should remain hidden when using a controller.
Actual Behavior
The mouse cursor remains visible with the gamepad UI.
This also seems to causes a crash during multiplayer splitscreen (I did not investigate this)
I have attempted solutions to common problems
Yes
I have checked that my game version is supported
Yes
OS
Windows 11
Platform
Steam
Description
When using a controller, the mouse cursor stays visible after using the KB/M UI at least once, and this also seems to cause a crash during multiplayer splitscreen.
Indications
The issue is present when using any IMGUI mod, with DirectX 11 and Vulkan. The issue persists regardless of overlays.
Tested on RTX 3000 and 4000, Ryzen 5000 and Intel 12th gen.
Diagnostic Files
Not included as I'm mostly passing along a bug report from a user (I was able to reproduce it easily)
Steps to Reproduce
Expected Behavior
The mouse cursor should remain hidden when using a controller.
Actual Behavior
The mouse cursor remains visible with the gamepad UI. This also seems to causes a crash during multiplayer splitscreen (I did not investigate this)