Norbyte / ositools

Advanced scripting and mod support for Divinity Original Sin 2
MIT License
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After the 7th Sept update, mods w/ SE crashes the game #68

Open favianjg opened 2 years ago

favianjg commented 2 years ago

Ever since the update on 7th Sept, mods that relied on the Script Extender began crashing the game / messed up skills and hotbar for my friends. It also messed up the status information panel. Most of the other mods that didn't require SE do not have this same problem. Several of the SE dependent mods that i use:

Odinblade Huntsman + Scoundrel Unique Loots Naruto mod 20210209234048_1

Image above shows how my friend got their items displayed correctly on the hotbar yet somehow the skills are all different. Those are the skills owned by a different character. Thank you for the assistance

Norbyte commented 2 years ago

This is usually caused by mod desync, i.e. when the version of one of the mods is slightly different on the client than on the server. In this case the network string table is not in sync between the clients and can cause all kinds of weird interactions (hotbar being the most noticeable).

favianjg commented 2 years ago

hey man, thank you for taking your tiem to answer. i see, that makes sense yeah. in that case, should my friends simply update their mods or can i somehow make it automatic for them?