Nordgaren / Elden-Ring-Debug-Tool

Debug tool for Elden Ring modding
GNU General Public License v3.0
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Debug crashes/closes shortly after opening. #58

Open HoiJustHoi opened 6 months ago

HoiJustHoi commented 6 months ago

Using debug tool together with the Convergence add-on, aswell as seamless. Shortly after opening the tool, it is connected to a process, but "Loaded: no".

Short after loading it closes completely, both running normally aswell as admin.

Log: The given key '1040' was not present in the dictionary.

at System.Collections.Generic.Dictionary2.get_Item(TKey key) at Erd_Tools.Models.Weapon.SetupItem(Param param) at Erd_Tools.ErdHook.SetupItem(Item item) at Erd_Tools.ErdHook.SetupItems(ItemCategory category) at Erd_Tools.ErdHook.<>c__DisplayClass143_0.<ReadParams>b__0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of stack trace from previous location --- at Erd_Tools.ErdHook.ReadParams() at Erd_Tools.ErdHook.AsyncSetup() at Erd_Tools.ErdHook.ErdHook_OnHooked(Object sender, PHEventArgs e) at Erd_Tools.ErdHook.<.ctor>b__119_0(Object s, PHEventArgs e) at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state) at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi) at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action1 callback, TState& state) at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback()

Nordgaren commented 6 months ago

Are you using the convergence files for debug tool as well?

HoiJustHoi commented 6 months ago

I did as instructed, and put the convergence resource file in the debug and replaced whichever files were needed.

ShiroKiwi commented 4 months ago

did you ever find a fix?

Nordgaren commented 4 months ago

Did you add any new params to the mod? Or did the mod update and the debug tool files didn't?