Open Henrikh813 opened 3 months ago
Same problem here. Tried reinstalling and the requireds as well and sill nothing. Im just trying to bring down my ng+ cus this dlc's damage is obsurd.
1 up this because i also want to lower my ng+ LMAO PLS HELP
Same Problem got here. The program crashes & log file says "Incorrect Param Pointer: SIGN_PUDDLE_TABPARAM should be HIT_EFFECT_SE_PARAM_ST"
Same issue as SkSenk the LOG SAYS "Incorrect Param Pointer: SIGN_PUDDLE_TABPARAM should be HIT_EFFECT_SE_PARAM_ST"
Obviously caused by the new patch and DLC.
Download the source code and recompile it. They put a patch into the Erd Tools 5 days ago but never updated the latest package to contain the patch
how can i recompile?
how can i recompile?
I don't use github much so this might violate some guideline, and I can delete if needed, but here is a link to the newest version of the tool from discord that works as intended:
how can i recompile?
I don't use github much so this might violate some guideline, and I can delete if needed, but here is a link to the newest version of the tool from discord that works as intended:
It works but just so everyone knows, it doesn't seem like anything in the DLC works. It's just the base game.
how can i recompile?
I don't use github much so this might violate some guideline, and I can delete if needed, but here is a link to the newest version of the tool from discord that works as intended:
how can i recompile?
I don't use github much so this might violate some guideline, and I can delete if needed, but here is a link to the newest version of the tool from discord that works as intended: https://cdn.discordapp.com/attachments/979043448491491332/1253885339022524529/Elden_Ring_Debug_Tool_0.8.6.0_Preview.7z?ex=6682aff8&is=66815e78&hm=540d0182d3a91d01ade1917ded13b4f9e1a51c236e3b7b643a16b16de5262a65&
It works but just so everyone knows, it doesn't seem like anything in the DLC works. It's just the base game.
Does the link work?
Got the same issue
Incorrect Param Pointer: SIGN_PUDDLE_TABPARAM should be HIT_EFFECT_SE_PARAM_ST
at Erd_Tools.Models.Param.BuildOffsetDictionary() at Erd_Tools.Models.Param..ctor(PHPointer pointer, Int32 offset, PARAMDEF Paramdef, String name) at Erd_Tools.ErdHook.AddParam(List
1 paramList, String paramPath, String path, String[] pointers) at Erd_Tools.ErdHook.GetParams() at Erd_Tools.ErdHook.AsyncSetup() at Erd_Tools.ErdHook.ErdHook_OnHooked(Object sender, PHEventArgs e) at Erd_Tools.ErdHook.<.ctor>b__119_0(Object s, PHEventArgs e) at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state) at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi) at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action
1 callback, TState& state) at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() I'm using the newest release of both debug tool and elden ring. Could it just be that the dlc patch broke the combatability?
Got the same issue and can't solve
how can i recompile?
I don't use github much so this might violate some guideline, and I can delete if needed, but here is a link to the newest version of the tool from discord that works as intended:
Thank you so much, that solve my problem
how can i recompile?
I don't use github much so this might violate some guideline, and I can delete if needed, but here is a link to the newest version of the tool from discord that works as intended: https://cdn.discordapp.com/attachments/979043448491491332/1253885339022524529/Elden_Ring_Debug_Tool_0.8.6.0_Preview.7z?ex=6682aff8&is=66815e78&hm=540d0182d3a91d01ade1917ded13b4f9e1a51c236e3b7b643a16b16de5262a65&
Thank you so much, that solve my problem
The link there isn't working for me, and the GitHub page says the source code hasn't been updated since December
how can i recompile?
I don't use github much so this might violate some guideline, and I can delete if needed, but here is a link to the newest version of the tool from discord that works as intended: https://cdn.discordapp.com/attachments/979043448491491332/1253885339022524529/Elden_Ring_Debug_Tool_0.8.6.0_Preview.7z?ex=6682aff8&is=66815e78&hm=540d0182d3a91d01ade1917ded13b4f9e1a51c236e3b7b643a16b16de5262a65&
Thank you so much, that solve my problem
The link there isn't working for me, and the GitHub page says the source code hasn't been updated since December
Seems the link had an expiration set. If you join the Seamless Coop discord server from the mod page you can go into the General Chat, open the pinned messages, and the 0.8.6.0 Preview version of the Debug Tool is available for download.
Incorrect Param Pointer: SIGN_PUDDLE_TABPARAM should be HIT_EFFECT_SE_PARAM_ST
at Erd_Tools.Models.Param.BuildOffsetDictionary() at Erd_Tools.Models.Param..ctor(PHPointer pointer, Int32 offset, PARAMDEF Paramdef, String name) at Erd_Tools.ErdHook.AddParam(List
1 paramList, String paramPath, String path, String[] pointers) at Erd_Tools.ErdHook.GetParams() at Erd_Tools.ErdHook.AsyncSetup() at Erd_Tools.ErdHook.ErdHook_OnHooked(Object sender, PHEventArgs e) at Erd_Tools.ErdHook.<.ctor>b__119_0(Object s, PHEventArgs e) at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state) at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi) at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action
1 callback, TState& state) at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() I'm using the newest release of both debug tool and elden ring. Could it just be that the dlc patch broke the combatability?