Nordgaren / Elden-Ring-Debug-Tool

Debug tool for Elden Ring modding
GNU General Public License v3.0
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Incorrect param/closses upon opening #69

Closed InfinitxLoop closed 3 months ago

InfinitxLoop commented 3 months ago

Incorrect Param Pointer: SIGN_PUDDLE_TABPARAM should be HIT_EFFECT_SE_PARAM_ST

at Erd_Tools.Models.Param.BuildOffsetDictionary() at Erd_Tools.Models.Param..ctor(PHPointer pointer, Int32 offset, PARAMDEF Paramdef, String name) at Erd_Tools.ErdHook.AddParam(List1 paramList, String paramPath, String path, String[] pointers) at Erd_Tools.ErdHook.GetParams() at Erd_Tools.ErdHook.AsyncSetup() at Erd_Tools.ErdHook.ErdHook_OnHooked(Object sender, PHEventArgs e) at Erd_Tools.ErdHook.<.ctor>b__119_0(Object s, PHEventArgs e) at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state) at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi) at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action1 callback, TState& state) at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback()

Not sure how to fix this

jackborrie commented 3 months ago

Hi there InfinitxLoop, you can read my comment here for help: https://github.com/Nordgaren/Elden-Ring-Debug-Tool/issues/70#issuecomment-2201565554.

There is a way to launch Elden ring debug tool and use it with only vanilla features, however, any DLC items can't be spawned in nor will they show correctly in the inventory menu.

InfinitxLoop commented 3 months ago

Hi there InfinitxLoop, you can read my comment here for help: #70 (comment).

There is a way to launch Elden ring debug tool and use it with only vanilla features, however, any DLC items can't be spawned in nor will they show correctly in the inventory menu.

Thank you sir