We need the ability to create a new mesh network without dependency to any existing ones and we think the SDK is the place to do this properly where reset, load and import was the previous options for this all taking a potential previously loaded network into context.
We need the ability to create a new mesh network without dependency to any existing ones and we think the SDK is the place to do this properly where reset, load and import was the previous options for this all taking a potential previously loaded network into context.