What we wanted to fix is the 'Missed ACK' issue which was just 'silenced' before. Now we think we have a proper / logic-level fix, but unfortunately, it looks like our zealous attempt at implementing 'fast timeout' like Android has, might've broken more things. At least that's what our constant back-and-forth which changes show, fast timeout was maybe 'too fast' under our testing, and it worked for periods of time when additional debugging code slowed it down.
What we wanted to fix is the 'Missed ACK' issue which was just 'silenced' before. Now we think we have a proper / logic-level fix, but unfortunately, it looks like our zealous attempt at implementing 'fast timeout' like Android has, might've broken more things. At least that's what our constant back-and-forth which changes show, fast timeout was maybe 'too fast' under our testing, and it worked for periods of time when additional debugging code slowed it down.