NormandErwan / ArucoUnity

Bring augmented reality to Unity by tracking Aruco markers in real time.
https://normanderwan.github.io/ArucoUnity/
BSD 3-Clause "New" or "Revised" License
204 stars 38 forks source link

LocalPosition, localRotation problem in PlaceArucoObject #4

Closed JSGFJSG closed 7 years ago

JSGFJSG commented 7 years ago

Hi,

I'm running the tracking scene and the marker detection part goes fine. The aruco axis are shown in a right way. However, the game object has problems with translation and rotation. When I move the webcam, the marker is tracked right but the game object move is wrong. I think the problem is in the method PlaceArucoObject from the class ArucoObjectTracker. Has anybody found similar problem? How did you solve it?

Thank in advacen,

NormandErwan commented 7 years ago

Hi,

The position placement offset and the rotation issues has been fixed with the latest release (v1.2.0). Can you test it and tell me if it resolved your issue? Otherwise, could you provide me a short screen capture video of your issue?

Thanks

JSGFJSG commented 7 years ago

Hi,

I tested it and now It is working OK. Thank very mucho for your help.

Cheers