Please add the possibility of some action at the flag, for example, if a player has reached a certain
I would also like to suggest adding kick and ban commands under each module and make it just "Actions", each user can choose what to put there. I would like to see effects when kicking, for example lightning on the player.
I would also like to see a description of each type of config, also I would really want to ask to make checking the recoil is stronger, people with acb detects, but it happens rarely. What if to throw them a couple of blocks back when anti recoil? Also want to ask to add the ability to just block strokes that are more than the maximum range in the config, ie if I put 2 blocks, all players can beat each other in a radius of 2 blocks, in Killaura can add a check on who the player hits, for example, "if the player hits a mob, do not check. "Also do the same with the players, in the settings killaura can be put so:
CheckEntity:
Players: Enabled or Disabled
Mobs: Enabled or Disabled
Animals: Enabled or Disabled
Others: Enabled or Disabled
Please add the possibility of some action at the flag, for example, if a player has reached a certain I would also like to suggest adding kick and ban commands under each module and make it just "Actions", each user can choose what to put there. I would like to see effects when kicking, for example lightning on the player.
I would also like to see a description of each type of config, also I would really want to ask to make checking the recoil is stronger, people with acb detects, but it happens rarely. What if to throw them a couple of blocks back when anti recoil? Also want to ask to add the ability to just block strokes that are more than the maximum range in the config, ie if I put 2 blocks, all players can beat each other in a radius of 2 blocks, in Killaura can add a check on who the player hits, for example, "if the player hits a mob, do not check. "Also do the same with the players, in the settings killaura can be put so:
CheckEntity: Players: Enabled or Disabled Mobs: Enabled or Disabled Animals: Enabled or Disabled Others: Enabled or Disabled