Nostrademous / Dota2-FullOverwrite

Work in progress for a full-overwrite Dota 2 bot framework
GNU General Public License v3.0
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DefendLane #192

Open Nostrademous opened 7 years ago

Nostrademous commented 7 years ago
Keithenneu commented 7 years ago

I agree to most of it, just some notes:

  1. yeah. also, support should tp, not carries (unless necessary)
  2. We should simply use the same determination we use for fighting. stalling the push is an option as well.
  3. Ideally, that shold happen by itself, as they want to push, or farm the lane. We don't want to keep several core heroes busy just and only because a tower got pushed.
Keithenneu commented 7 years ago

BTW, I'll tinker with global map considerations for a few more days (I feel like we need a game plan, and stuff like that. Killing a tower because we happen to be there is nice. But I feel like we need some Blood-Lust in the game.) If that goes horribly wrong I'll go back to bug fixing / improving stuff.

Keithenneu commented 7 years ago

Oh, and for 1. and 2.: The push detection is broken atm. number of heroes in 1200 range around the tower won't cut it. Improving that should stabilize the fight determination results.

Keithenneu commented 7 years ago

The bot's perception range is way to low in general. That's another thing I'm trying to take on in the map stuff.

Nostrademous commented 7 years ago

One other thing... we are still very bad about defense in our own base.

Keithenneu commented 7 years ago

Yeah, we just cant predict pushes at this time. And defending base with just the guys that happen to be around isn't going to work.

Nostrademous commented 7 years ago

Checked in a change where we actually "move towards" the tower we are to defend if we are too far away from it... we were just standing there at times in "defendlane" mode and far from tower.

Riveon commented 7 years ago

Another issue is that sometimes they TP to a tower when it isn't safe to do so. E.g. Viper and CM tp'd to the bottom tier 2 tower where there was an enemy Jugg bot (and another bot). Viper immediately retreated (meaning there was no point in Tping there instead of the tier 3 tower. (CM stayed in by herself and died.) This doesn't happen nearly as much as with the default bots though thankfully lol.

And yeah I've seen them TP to the ancient to defend when they're in the fountain.