Open NotSinan opened 1 year ago
Suggestion: add reachable check in QuestHelper method goAndTalkToNPC to only interact after NPC is reachable, otherwise attempt to open any doors via Walking.walk(NPC) call. Also make the defined area to find him in larger if necessary.
Good idea. I will fix implementation when I get the chance.
Suggestion: add reachable check in QuestHelper method goAndTalkToNPC to only interact after NPC is reachable, otherwise attempt to open any doors via Walking.walk(NPC) call. Also make the defined area to find him in larger if necessary.
Romeo can roam in the varrock general store. Player is unable to speak with him if the doors are closed.