Closed Artiwolfdev closed 5 months ago
If I'm not mistaken, then there is already such an opportunity in fashion.
"setChance(0)" on the input item has this effect. For example:
.addItemInput(<minecraft:bedrock>).setChance(0)
You just need a setChance(0)
immediately after adding the input.
this is a simple but but nice addition Not consumed Inputs so u can used the same "catalyst" item for Ever