Closed NovaVoidHowl closed 1 month ago
When there are two or more armature links per DSU then the paths end up stacking in the created animation clips. eg
- curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0, y: 0, z: 0} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0, y: 0.33333334, z: 0.33333334} outWeight: {x: 0, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: skeleton/hips/spine/chest/shoulder_l/upperarm_l/forearm_l/hand_l/CVRF_Addon_0/[CVRF_D0]_Clock/hips/CVRF_Addon_0/[CVRF_D0]_Hip/HipRotation/HeadClone/Monitors/Keyboard
fix added as of e8c295e1e86c97adc188e118e5d393575685b662
When there are two or more armature links per DSU then the paths end up stacking in the created animation clips. eg