I think a JSIL benchmark would be a good candidate for inclusion since it tends
to stress various parts of a browser, GC & JS runtime in realistic ways. In
particular:
http://www.playescapegoat.com/?replayURI=/stages2and3.replay&fastReplay&disableS
ound
Is a fully automatic benchmark based on a recording of real gameplay from a
moderately large game compiled to JS. Timing data is dumped to the log upon
completion, and it would probably be possible to run it entirely headless by
faking out the rendering backend and DOM interaction.
Original issue reported on code.google.com by kevin.g...@gmail.com on 8 Mar 2013 at 2:53
Original issue reported on code.google.com by
kevin.g...@gmail.com
on 8 Mar 2013 at 2:53