Novum / vkQuake

Vulkan Quake port based on QuakeSpasm
GNU General Public License v2.0
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Crash: "cannot allocate staging buffer space" #143

Closed pppbb closed 6 years ago

pppbb commented 6 years ago

vkQuake crashes when loading particular maps with Quake Retexturing Project addon. To recreate the crash for example run hipdemo3 (hipnotic) or demo2 (rogue). It is important to have new textures install both for Quake and Mission Packs. Im using latest x64 Windows release of vkQuake.

pppbb commented 6 years ago

I forgot to mention that quakespasm works fine.

Novum commented 6 years ago

How big are those textures? Staging buffer is 16MB at the moment.

pppbb commented 6 years ago

the largest textures i found: window03.tga - 9 437 228 bytes window03_luma.tga - 9 437 228 bytes lgmetal.tga - 11 796 524 bytes Quake texturepack: 813 962 552 bytes Hipnotic texturepack: 224 308 372 bytes Rogue texturepack: 339 548 126 bytes.

Novum commented 6 years ago

2c3427e080d92239be13cbf5265e214b039b62e8