Novum / vkQuake

Vulkan Quake port based on QuakeSpasm
GNU General Public License v2.0
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Any chance of implementing support for OpenAL Soft? #195

Closed ghost closed 4 years ago

ghost commented 4 years ago

Question in the title. OpenAL Soft has support for both surround sound and HRTF/binaural audio, if using headphones. Current SDL audio backend seems to only support stereo sound. OpenAL Soft is supported by a number of sourceports of id's games (gzdoom, yamagi quake 2, ioquake3/spearmint, dhewm3).

LethalManBoob commented 4 years ago

Considing its a fork of quakespasm, i think maybe it would be a better idea to ask the people at quakespam on sourceforge. Thats how i got a refresh rate selector in the game.

Novum commented 4 years ago

Definitely outside the scope of vkQuake, ask QuakeSpasm guys.